Since the launch of Earthfall this summer we have been listening to our fans and with the Invasion Update we have added three of our most requested features including Invasion Mode our twist on horde mode gameplay, Player Progression and more missions. We wanted to deliver a huge update and have also included player skills, new player skins, new player outfits, weapon charms, and totally redone weapon audio by Academy Award Nominated sound designer who worked on Deadpool 2, John Wick, and John Wick 2. The Invasion Update raises the bar and we can't wait for you to get your hands on it.
Fight back waves of aliens in the new Invasion Mode. This is our twist on horde mode gameplay with some addition twists to keep the action fun, fast paced and challenging. Join a match and gain credits that will allow you to unlock match based perks giving you just a better shot to make it to the next round. Launch with four maps, Raven Roost, WA, Nuclear Facility, The Mines, Precious Cargo, players will have countless hours to spend fighting back the aliens and trying to survive just one more wave!
Player Progression & Skills
Added in the Invasion Update are two new player progression systems. Fight enemies and unlock new player skins, player outfits, weapon charms, weapon skins and timed experience boosts. For those wanting to change up your skills you can now gain skills by fighting the alien invasion. Reduce weapon reload times, increase how many medkits you can carry, dual wield MP5s or even revive yourself, each of these skills will let you fight a little longer and help your team.
New Weapon Audio
The Invasion Update gets totally remastered audio from Formosa Interactive, who previously worked Uncharted 4: A Thief's End, God of War, The Last of Us, John Wick, John Wick 2, Deadpool 2, Blade Runner 2049, Star Trek, and Game of Thrones. Every weapon has been touched raising the bar on how the guns sound and feel!
These are just some of the major updates that are included for FREE in the Invasion Update for Earthfall. We are excited for you to get your hands on it. Updates for Earthfall aren't stopping here as we still have plans for more into 2019. So make sure you stay up to date on all the latest Earthfall information by following @EarthfallGame on Twitter, Like Earthfall on Facebook and join the Official Earthfall Discord Channel where you can talk with members of the development team and fans from around the world.
New Invasion Mode
4 New Invasion Mode Maps
New Player Perks
New Player Progression and Rewards System
New Player Skills and Abilities
New Weapon Charms
New Weapon audio
Added Weapon Skins
Added Character Skins
Added “Map” and “Difficulty” banner to Level start screen
Added “Map” and “Difficulty” banner to the in-game pause menu
Updated the end level screens, “VICTORY” and “FAILURE”
Fixed a bug where a Lobby from a failed game search would reset the map choice to Suburbs
Updated/Adjusted weapon attributes; Animations, recoil, damage, other items
Boosted FMOD performance triggering Sapper fire sounds
Fixed a PS4 crash from the Loading screen
Fixed the problem with Extermination with the failing to restart the level from the lobby after a loss on that level
Fixed a problem with the Printer menu still displaying if you select an item to print while the menu is still opening
Reduced the frequency of the “Laying down a land mine” dialog
Removed a random sound effect that was playing on the Loading screens
Fixed first-person camera issue with the Thermite in Sunnyvale
Updated F4-NG spawn points in The Diversion
Blocked a ledge in Extermination from AIs jumping off
Fixed Navigation problems in Breakdown junkyard so AI would no longer get stuck
Fixed a bug where Players hands would disappear when mounting a Turret from a ladder
Fixed a bug where Players could mistakenly pick up multiple items
Fixed an issue with the music looping on the Lobby/Main Menu screens
Updated Xbox settings to include Gamma settings
Updated Skybox, lighting in Suburbs
Fixed a bug where the Thresher animation would freeze when killed with an explosion.
Fixed an issue where a Spitter Drone would stop spitting when shot during the animation
Fixed a weird issue with the wrist twist reload of the xP9D
Fixed an issue with the F4-NG ADS breaking
Updated AI to not attack a drill after it is done drilling
Fixed an issue where a bogus Player name and portrait is displayed for a Player who joined a match that is just ending
Fixed the fuse sparks on the Fireworks in Extermination
Fixed some spelling on the Customize screens
Fixed a brief camera problem when a player is unpinned from a Thresher
Fixed a problem in which the Harbinger firing audio could get stuck on
Fixed the Mounted Gun ADS mode so it slowed down the rotation speed correctly
Fixed an issue where the Player could still fire, if grabbed by a Whiplash right when becoming incapacitated
Fixed a bug where the Fire Spitter projectile audio would randomly not play