We are excited to announce that the Inferno Update for Earthfall is now available for FREE on Xbox One, PlayStation 4 and Steam. With this update, players can access a brand new level, Inferno, which has the player surrounded by a forest fire as the aliens approach. You must work as a team to survive and use all the weapons you can find, including the new xP9D Compact SMG. Players looking for a little individuality will be thrilled with the new Fire Themed Weapon Skins and new player skins. All available for free!
Since the launch of Earthfall, we have listened to the community for issues and features. There are hundreds of fixes and updates included in the Inferno Update including resolving a performance issue with the Glintec Sniper Rifle, various Achievement issues, PlayStation 4 voice issues, and customization selections not saving correctly. These are just a few of the items included with the Inferno Update! Read the entire changelist below.
We didn't stop there, we also made some other quality of life changes to improve the overall quality of Earthfall. One community request was something we’ve wanted to fix for a long time: Drone hit reactions. We went back and tweaked the hit reactions to make them look and feel more grounded. We are happy with the results, tell us what you think!
The Inferno Update is just the first free update for Earthfall with Militia and Invasion coming soon! For all the latest news and updates on Earthfall progress make sure you follow @EarthfallGame on Twitter, Like Earthfall on Facebook and talk with fans and the development team on the Official Earthfall Discord.
Earthfall Inferno Changelist:
New Inferno Map
Added xP9D Compact SMG
Added Fire Spitter Enemy
Fixed performance on Glintec Sniper Rifle
Community
Added Fire Weapon Skins
New reaction animations for enemies
Fixed issue in Achievement progression on Xbox One
Community
Weapon and character customizations now save
Community
Resolved issue causing the cursor to move without controller being touched
Community
Added Fire Sapper Enemy
Added AFK timer to player lobby
Added PlayGo support to PlayStation 4
Fixed settings to save even after relaunching
Community
Fixed collision of van in high ping scenarios
Updated gun skins to display correctly for join in-progress players
Updated revive animation to sync correctly
Added Welding Torch for Inferno
Updated Smoke and Fire FXs
Added D-Pad support for scrolling through customizable items
Fixed issue not allowing clients to chat in lobbies
Fixed issue when in ADS the 'x' from the main reticle stays on the screen.
Updated AI to prevent safe zone in Revelation near the drawbridge
Community
Fixed Thresher animation and logic when player is pinned
Community
Fixed Sapper blood spawning in mid air after death
Resolved delay on Valkyrie Plasma Ball explosion
Updated Harbinger audio playing correctly on clients
Updated master volume to include car alarms
Performance optimization for Sapper
Fixed logic that prevented throwing grenades on medium or low video quality in rare occasions
Community
Updated FX for Heavy Drone
Fixed issue causing players to get stuck in Extermination
Community
Updated Harbinger sound to be heard correctly on all clients
Fixed collision in Breakdown that caused players to fall through the world
Fixed issue related to Valkyrie effects display to clients
Fixed audio issue with Reaper between host and client
Fixed seeing through Glintec and CVA
Updated performance and lighting on prefabs in Radio Silence
Updated various sound effects in Extermination
Updated visibility of satchel charges in Extermination
Updated Thresher for performance and animation
Updated Sapper gas and audio to sync correctly
Updated Harbinger audio from getting stuck playing after firing
Updated Turret audio to be audible in 3rd person
Not all Clients are hearing the Reaper firing audio
Fixed issue in Breakdown causing players to get stuck
Fixed issue in Trailer Park causing players to fall through the world
Community
Fixed issue related to Jonas’ beard
Fixed collision on birch trees in Supply Run
Fixed pathing for Blackout in Revelation
Fixed issue in audio repeating when joining an AI player with a shotgun
Fixed issue related to player getting "Cannot carry more than one Harbinger" message when they are not holding a Harbinger
Updated prefab floating in Radio Silience
Updated collision on prefab in Extermination
Resolved inconsistency in Grace between in-game and lore entry